Motion Master
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Server Class Reference

#include <server.h>

Classes

class  MotionMasterConnectionState

Public Member Functions

 Server (mm::core::containers::ThreadSafeQueue< IncomingMachineMessage > &incoming_machine_message_queue, mm::core::containers::ThreadSafeQueue< OutgoingMachineMessage > &outgoing_machine_message_queue)
 ~Server ()
void start ()
 Start the Server.
void stop ()
 Stop the Server.
void wait ()
 block until the Server finishes execution

Constructor & Destructor Documentation

◆ Server()

Server::Server ( mm::core::containers::ThreadSafeQueue< IncomingMachineMessage > & incoming_machine_message_queue,
mm::core::containers::ThreadSafeQueue< OutgoingMachineMessage > & outgoing_machine_message_queue )

◆ ~Server()

Server::~Server ( )

Member Function Documentation

◆ start()

void Server::start ( )

Start the Server.

◆ stop()

void Server::stop ( )

Stop the Server.

◆ wait()

void Server::wait ( )

block until the Server finishes execution


The documentation for this class was generated from the following files: